Different weather types constitute a family of effects that can influence a variety of site mechanics on GPX+. Introduced in late 2010, the weather "affecting" the site is represented as a small icon in the Navigation Bar. The weather can change throughout the day, affecting the growth of different types of Pokémon and eggs and providing advantages and disadvantages to battles in the Vs. Seeker. Except under particular circumstances, weather affects all users equally.
Weather Effects[]
The table below shows the icons used for each weather type, the description that accompanies it (by hovering over the icon with the mouse), and the types into which the weather can change.
Weather can influence eggs and Pokémon alike. Certain weather types will slow the growth of eggs by lowering the amount of maturity obtained from views or interactions; conversely, other weather types increase the maturity obtained by eggs. In the Vs. Seeker, certain types obtain an advantage from certain weather types, while others may be penalized; for example, under Sunny weather conditions, a Fire or Grass type would be at a slight advantage over non-Fire or Grass type opponents, while Ice, Dark, Ghost, and Water types would be similarly disadvantaged.
A few other site mechanics are influenced by certain types of weather. The chances of finding items randomly throughout the site can either be increased or decreased depending on the weather condition. Foggy weather prevents users from efficiently feeding proper berries to Pokémon by replacing the sprites with Enigma Berries and randomizing their order on each Pokémon's page. Finally, as shown in greater detail below, certain Pokémon can only evolve or change form if the weather is of a particular type; in general, this is done to offset the inability of GPX+ to mimick game evolution mechanics such as trading or leveling up with a particular move.
The weather conditions have a chance to change every hour at a certain minute marker. The table below shows which weather conditions can succeed the previous one if a change does occur.
List of different weather types[]
Icon | Name | Description | Next Weather(s) |
---|---|---|---|
Sunny | This weather type boosts Fire and Grass types, raises maturity for eggs, and penalizes Ice, Dark, Ghost, and Water types. | Clear, Windy, Cloudy | |
Clear | Everything is normal. | Sunny, Windy, Cloudy, Snow | |
Windy | This weather type boosts Flying types, penalizes Bug types, and increases chances of finding an item. | Sunny, Clear, Sandstorm | |
Sandstorm | This weather type boosts Rock, Ground, and Steel types, penalizes Electric and Poison types, and lowers chances of finding an item (unless you have an Item Finder). | Sunny, Windy | |
Cloudy | Everything is normal. | Sunny, Foggy, Rain, Thunderstorm | |
Foggy | This weather type boosts Ghost, Dark, and Bug types, hides berry types from view. | Clear, Cloudy | |
Rain | This weather type boosts Water and Poison types, penalizes Fire, Rock, Ground, and Steel types, and increases chances of finding an item. | Foggy, Thunderstorm, Snow | |
Thunderstorm | This weather type boosts Electric and Dragon types, and penalizes Flying types. | Clear, Cloudy, Foggy, Rain | |
Snow | This weather type boosts Ice types, penalizes Grass types, and lowers maturity for eggs. | Cloudy, Hail, Sunny | |
Hail | This weather type penalizes Dragon types, and lowers chances of finding an item (unless you have an Item Finder). | Cloudy, Foggy, Snow | |
Aurora | Nobody knows what mystical effects this holds. | Clear |
Aurora[]
The Aurora weather condition largely replaces the old Mystery Counter Critical Mass effects: interaction point increases, maturity gains, and maximum Shelter grabs are multiplied by 1.25. The Shop receives a 15% discount and the backroom is closed. Aurora weather also prevents all other weather effects from occuring throughout the day, and allows any and all evolutions and form changes. After reset, the weather will become Clear.
List of Weather-Based Evolutions and Form Changes[]
On November 7, 2010, Big Bidoof modified the evolution/form change requirements for certain Pokémon to include particular weather conditions. Unlike the additional requirements listed below, an Eviolite cannot be used to bypass the weather requirement.
Pokémon | Weather | Type of change | Additional Requirements | Result |
---|---|---|---|---|
Graveler |
Sandstorm |
Evolution | After waiting 5 days. | Golem |
Magneton |
Thunderstorm |
Evolution | After waiting 5 days. | Magnezone |
Haunter |
Foggy |
Evolution | After waiting 5 days. | Gengar |
Piloswine |
Hail |
Evolution | After waiting 5 days. | Mamoswine |
Castform (any form)[1] |
Sunny |
Form Change | After waiting 5 days. | Castform [Sunny] |
Rain |
Form Change | After waiting 5 days. | Castform [Rain] | |
Hail |
Form Change | After waiting 5 days. | Castform [Hail] | |
Cherrim [Bud][1] |
Sunny |
Form Change | After waiting 5 days, in the daytime. | Cherrim [Sunny] |
Rotom (any form)[1] |
Clear |
Form Change | After waiting 5 days. | Rotom [Cut] |
Rain |
Form Change | After waiting 5 days. | Rotom [Wash] | |
Snow |
Form Change | After waiting 5 days. | Rotom [Frost] | |
Windy |
Form Change | After waiting 5 days. | Rotom [Spin] | |
Sunny |
Form Change | After waiting 5 days. | Rotom [Heat] | |
Darmanitan [Normal][1] |
Sandstorm |
Form Change | After waiting 5 days. | Darmanitan [Daruma] |
Sawsbuck (any form)[2] |
Rain |
Form Change | After waiting 5 days. Must be in party. | Sawsbuck [Spring] |
Sunny |
Form Change | After waiting 5 days. Must be in party. | Sawsbuck [Summer] | |
Windy |
Form Change | After waiting 5 days. Must be in party. | Sawsbuck [Fall] | |
Snow |
Form Change | After waiting 5 days. Must be in party. | Sawsbuck [Winter] | |
Inkay |
Windy |
Evolution | At level 30. | Malamar |
Sliggoo |
Rain |
Evolution | At level 50. | Goodra |
Phantump |
Foggy |
Evolution | After waiting 5 days. | Trevenant |
Pumpkaboo |
Foggy |
Evolution | After waiting 5 days. | Gourgeist |
Crabrawler |
Snow |
Evolution | None. | Crabominable |
Galarian Yamask |
Sandstorm |
Evolution | At Level 49. | Runerigus |
Pinsir |
Windy |
Mega Evolution | Max happiness and Pinsirite. | Mega Pinsir |
Gyarados |
Thunderstorm |
Mega Evolution | Max happiness and Gyaradosite. | Mega Gyarados |
Ampharos |
Thunderstorm |
Mega Evolution | Max happiness and Ampharosite. | Mega Ampharos |
Houndoom |
Sunny |
Mega Evolution | Max happiness and Houndoominite. | Mega Houndoom |
Tyranitar |
Sandstorm |
Mega Evolution | Max happiness and Tyranitarite. | Mega Tyranitar |
Garchomp |
Sandstorm |
Mega Evolution | Max happiness and Garchompite. | Mega Garchomp |
Abomasnow |
Hail |
Mega Evolution | Max happiness and Abomasite. | Mega Abomasnow |
Pidgeot |
Windy |
Mega Evolution | Max happiness and Pidgeotite. | Mega Pidgeot |
Swampert |
Rain |
Mega Evolution | Max happiness and Swampertite. | Mega Swampert |
Altaria |
Cloudy |
Mega Evolution | Max happiness and Altarianite. | Mega Altaria |
Glalie |
Hail |
Mega Evolution | Max happiness and Glalitite. | Mega Glalie |
Salamence |
Windy |
Mega Evolution | Using a Protector, with Max happiness and Salamencite. | Mega Salamence |
Deoxys (any form)[2] |
Aurora |
Form Change | After waiting 5 days. | Deoxys [Normal] |
Aurora |
Form Change | After waiting 5 days. | Deoxys [Attack] | |
Aurora |
Form Change | After waiting 5 days. | Deoxys [Defense] | |
Aurora |
Form Change | After waiting 5 days. | Deoxys [Speed] | |
Shaymin [Land] |
Cloudy |
Form Change | After waiting 5 days. | Shaymin [Sky] |
Kyogre |
Rain |
Mega Evolution | Max happiness and Alpha Sapphire. | Primal Kyogre |
Groudon |
Sunny |
Mega Evolution | Max happiness and Omega Ruby. | Primal Groudon |
Winter Vulpix |
Snow |
Evolution | After waiting 5 days, with a Shiny Stone. | Winter Ninetales |
Summer Swinub |
Sunny |
Evolution | At level 33. | Summer Piloswine |
Summer Piloswine |
Sunny |
Evolution | After waiting 5 days, with a Sun Stone. | Summer Mamoswine |
Past Misdreavus |
Snow |
Evolution | At level 40. | Past Mismagius |
Present Drifloon |
Cloudy |
Evolution | At level 40. | Present Drifblim |
Future Shuppet |
Hail |
Evolution | At level 40. | Future Banette |
Cherrim [Sunny] |
Rain |
Form Change[3] | At level 38, with a Damp Rock, after waiting 5 days. | Cherrim [Damp] |
Cherrim [Bud] |
Hail |
Form Change[3] | At level 38, with an Icy Rock, after waiting 5 days. | Cherrim [Frost] |
Cherrim [Sunny] |
Sunny |
Form Change[3] | At level 38, with a Heat Rock, after waiting 5 days. | Cherrim [Heat] |
Flaming Zorua |
Sunny |
Evolution | At level 50, with a Heat Rock. | Flaming Zoroark |
Icy Horsea |
Snow |
Evolution | At level 30. | Icy Seadra |
Icy Seadra |
Hail |
Evolution | At level 65, with an Icy Rock. | Icy Kingdra |
Rustor |
Thunderstorm |
Evolution | At level 50, with a Damp Rock. | Rustong |
Pudgy Pidgeotto |
Windy |
Evolution | At level 60. | Pudgy Pidgeot |
Mistilil |
Snow |
Evolution | At level 25, at night. | Settigant |
Splash Chikorita |
Rain |
Evolution | At level 26. | Splash Bayleef |
Splash Bayleef |
Rain |
Evolution | At level 52, with a Damp Rock. | Splash Meganium |
Magma Totodile |
Sunny |
Evolution | At level 26. | Magma Croconaw |
Magma Croconaw |
Sunny |
Evolution | At level 52, with a Heat Rock. | Magma Feraligatr |
Ekranko |
Rain |
Evolution | At level 44. | Ekranord |
Alpine Meowth |
Snow |
Evolution | At level 38. | Alpine Persian |
Fennekin |
Snow |
Evolution | At level 20, with a Snowball. | Snowman Fennekin |
Chespin |
Snow |
Evolution | At level 20, with a Snowball. | Snowman Chespin |
Froakie |
Snow |
Evolution | At level 20, with a Snowball. | Snowman Froakie |
Valencian Gloom |
Sunny |
Evolution | With a Sun Stone. | Valencian Bellossom |
Burmy (any form) |
Windy |
Form Change[3] | None. | Burmy [Cloakless] |